Mapmakers and the Lost Magic (A Graphic Novel) is an odd little story. At first it seemed like Cameron Chittock was creating it to be straightforward: Alidade, a young girl of the village, wants to leave. You assume that she will learn “there is no place like home” but it quickly takes a turn for the slightly darker. There are the guards that stop anyone from leaving the village, they curb individuality, and are controlled by a woman who (due to illustrations placing her in stereotypical villain poses, giving accent to her sneers, and how she’s dressed) oozes false charm and of course, “Hey I’m the Bad Guy” vibes. When Alidade accidentally wakes ancient magic, things start to go towards a more “the village keeps its head down and won’t rebel, but when the right time happens, cue the Rebels!”
Yet, the story is solidly slowly building, having Alidade learn how much she does not know, and then the rebellion. It is less action than discovery. Ages 10 and up are the best readers, as they will enjoy the story, with older readers and adults picking up on the metaphors and message. The ending allows for a possible sequel or companion novels to come.
Amanda Castillo has created illustrations that are not overly bold, but they are strong. I am hoping for the final product (due end of April 2022) will have more pop to the colors, but even if it does not have that, they are not bland, but are toned down. The illustrations are typical graphic novel focusing on an old west style of dress and town set up styling.
I did not yell, “Best book ever!” But it is a clever story that will appeal to the right reader. The magical elements are a bit more subtle than I expected, but believable. The overall tone and feeling of the book made me think of the Witches of Brooklyn by Escabasse series, despite not having similar story arcs.